our vision

At Invact, we strive to deliver high-quality, socially immersive learning experiences to everyone, wherever they are, at an affordable price. Through building an inclusive environment where students are imparted with relevant skills in a socially immersive environment, we aim to transform education by breaking down the barriers set by age-old exclusive institutions.

To know more visit: Metaversity Vision

about the job

We are hiring an intern to work on Metaversity. A 3D Blender artist who can design (modeling, Shading, Texturing, Lighting & rendering) in Blender. A candidate who can handle architectural visualization projects in Blender.

Skillset of Blender is a must. Any other technology is an added advantage.

The candidate should be able to create models and environments with materials, lighting & rendering in a blender as per the design provided. She should be able to understand architectural drawings. The candidate is supposed to do 3D models of physical objects, character modelling, lighting, texturing, animation, and rigging using Blender.

what is metaversity?

A metaverse university offers all the benefits of a physical university at a fraction of the cost. Designed to facilitate the creation of communities and ecosystems over the open web. Web 3.0 forms the major part of the university experience with lectures, libraries, games, and community. It's a virtual campus with classes, community areas, libraries, games, etc where students can live interact with their peer groups & faculty members. Just with medium or low fees, they will build a strong accountability engine and establish a strong network of alumni. Using the metaverse, students will experience a virtual world merged with the real world.

Here's a sneak-peak of the library built at metaversity:

Untitled

requirements

  1. To design low-poly stylized urban environments (like buildings, cities, interior furniture, etc.)
  2. Addition Input from a creative point of view
  3. Should be able to make a 3D model of any asset by looking at an image of it
  4. Should be able to manage to light (natural and artificial).
  5. Apply expert-level knowledge of 3D design tools.
  6. Hands-on practice/experience in 3D design and modeling is a must
  7. Experience in creating buildings/city environments is required
  8. An eye for detail and good visualization skills